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TheSwancyGroup Group

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Easton Myers
Easton Myers

1 : Kazama's Party [PORTABLE]


Why did Capcom decide that what they needed for the schoolgirls was a fanservice tea party when they could have told a much better story with Akira? This goes back to the idea that they want some normalcy in the franchise before traveling the assuredly dark path that the story is going with G and Q. Despite having enough sweet fluff to give a person cavities, at the very least, the story achieves its goal of establishing canon relationships between Sakura, Karin, Ibuki, and Akira (as well as Tiffany Lords and Hinata Wakaba) and could potentially lead to a far heavier story for the four girls in Street Fighter 6.




1 : Kazama's Party


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In 1980, while the Tojo Clan was in the midst of a violent war with the Jingweon Mafia, Sohei Dojima received a tip informing him that the Jingweon's leaders would all be at a Christmas party to be held in an office building behind one of their clubs. Aiming to gain prestige and power within the Tojo Clan by quickly ending the war in their favour, Dojima ordered Kazama and Shimano to attack the party with several of their men and assassinate every Jingweon member they could find.


When Genba was a child he was raised by his father and trained to be a thief, when his father died he gave him his fox mask which Genba still wears.A few years later Genba would make a reputation as a thief being known by Yorishige Suwa, who would commission Tokiyuki to recruit him for his party.After a mission with Tokiyuki he agreed to join his party in exchange for a territory when his mission is accomplished.


Once in the afterlife, he met Aqua and, annoyed by her attitude, brought her with him to Axel. After unintentionally recruiting Megumin and Darkness, Kazuma eventually became one of the most famous adventurers in Axel. His party defeated Beldia and was essential in the defeat of the Destroyer, but the reward they received was offset by the massive debt incurred due to the collateral damage.


Nanba is one of the playable party members in Like a Dragon. When Kasuga first meets him, Nanba is a part of the homeless community. However, Nanba used to be a nurse but he lost his license after taking the fall for a colleague who was illegally selling medicine.


Saeko is another of the playable party members in Like a Dragon. She is the manager of a hostess bar that Nonomiya owns and becomes involved with Kasuga and friends after they help out her twin sister Nanoha. Saeko remains with the group in order to help them solve the mystery of Nonomiya's death.


Han is one of the other playable party members in Like a Dragon. He is a member of the Jingweon Mafia and serves as second-in-command to Seong-Hui, the leader of the Geomijul. Han is the only party member who will not sing in Karaoke.


Zhao is one of the playable party members in Like a Dragon and is the leader of the Yokohama Liumang, following in his father's footsteps. Though a seemingly cold and ruthless leader, once he befriends Kasuga, he confides in him that it is all just an act that he feels he must maintain as part of his role.


Akira values friendship, and is shown to make good friends rather quickly. She befriended Sakura during her mission to find Daigo and later befriended Ibuki and Karin Kanzuki after the latter organized a tea party for the four of them. In her Street Fighter V win quotes, Akira holds her friends in high regard and wishes to make more. She has a strong sense of justice and honor, and shows distaste for villains, and even those that are simply overconfident.


Akira visits the Kanzuki Zaibatsu with her motorbike and was encountered by Ibuki who mistook her as a boy and a stranger. Normally this wouldn't be an issue but as the estate was going to be invited girls only for a tea party which included Ibuki herself (and Akira without her knowing) this lead to Ibuki battling Akira thinking Akira was trying to get in without permission, though neither side showed hostility above the fight towards each other even when meeting.


Akira defeats Ibuki in a fight and Sakura arrives to clear up their misunderstanding. Sakura removes Akira's biker helmet to show it to Ibuki while she introduces her and both of them apologizes for the confusion. Ibuki finally introduced herself to Akira and asking Sakura in how she and Akira met each other. Akira explains to her in how she and Sakura have met. It is revealed during the time of both Rival Schools series and the Street Fighter Alpha series that Akira had encountered Sakura during her mission to find her older brother Daigo while she sided with Edge and Gan and because Sakura is a powerful street fighter, Akira wanted to test her strength and abilities to her. After explaining, Sakura wanted to fight Akira in a sparring match and it is revealed that they are invited in Karin's tea party at her Zaibatsu so that she will reunite with Akira because of the passage of time.


Karin arrives and she recognizes Akira being the sister of Daigo Kazama, the legendary gang leader and allowing them to enter the Zaibatsu for the tea party. The girls enjoy eating desserts while Akira displays her liking of confectionary. Karin decided to challenge Akira into a match which she respectfully accepts as the condition where they are invited to join the beach party at the Kanzuki private beach. After Akira defeats Karin, the girls finally enjoys themselves at the private beach during the beach party that Karin had made. Sakura also noticed that Akira had overcame her aquaphobia which Akira reveals that someone had taught her how to swim properly as Ibuki mistook her being her boyfriend who taught her. Sakura finally asking her what she can do next which Karin had decided to challenge Akira again into a match which Akira reluctantly accepts due to the moral support of both Sakura and Ibuki.


In the SNES version of Shin Megami Tensei, the party is arranged from 1 to 6, with 1 being in the front line and 6 being all the way at the back. How much damage someone takes is determined by how close they are to the front.


In Shin Megami Tensei II, the party is now divided between a front-row and back-row, with characters in the front-row taking more damage than those at the back. This change has been carried to the PlayStation and Game Boy Advance ports of Shin Megami Tensei.


In Shin Megami Tensei if..., the protagonist has one partner for the entire game, each corresponding to their respective route. As such, you can have up to 4 demons in your party. Excluding this, the gameplay is exactly the same as in Shin Megami Tensei II.


The protagonist's party consists of the protagonist himself and 3 extra demons. He may use up a turn to swap extra combatants. The protagonist's defeat will result in a Game Over. If the "March to Death" app exclusive to Redux is installed, a Game Over will require all summoned demons to be defeated as well.


Flynn's party consists of himself, three Demons and a partner. Before the alignment lock, at the start of each battle, one out of Jonathan, Walter and Isabeau will be chosen randomly as a guest ally with their own movepool and HP bar. After the alignment lock, only either one of Merkabah (Jonathan) in Law, Lucifer (Walter) in Chaos and Isabeau in Neutral can be used. When certain Challenge Quests are active, the partner may be overridden by one endemic to the quest, such as Nozomi.


Flynn may also use up half of a Press Turn icon to switch one combatant for another. If the whole active party is killed, it will result in Charon requesting a fee to revive Flynn, effectively resetting the game to the state before the last battle. If Flynn doesn't pay, it will trigger a Game Over. Flynn may also choose to revive himself without paying the fee if he has insufficient funds, although this will result in Charon accumulating debt on him. If Flynn dies while still having Macca on Charon's tab, it will trigger an automatic Game Over. The moment Flynn has sufficient money to pay for the tab, Charon will automatically deduct the sum from Flynn's wallet.


Nanashi's party consists of himself and up to three demons, as well as a human partner that he may choose at any time. He starts with Asahi and may later recruit Nozomi, Navarre, Gaston, Toki, Hallelujah or Isabeau to use in battle.


In most difficulties, the party will only be considered defeated if the whole party is wiped out. In Apocalypse difficulty, if Nanashi is knocked out, the party is automatically defeated. Losing in battle usually has no consequences, and Dagda offers to revive Nanashi for free; declining will mean remaining in Yomotsu Hirasaka, leading to a Game Over.


During the final battle against YHVH, Flynn will have a separate party of his own, the make-up of which depends on the chosen Route: On the Massacre Route, Flynn is joined by Satan; On the Bonds Route, a temporarily reborn Walter and Jonathan join Flynn and Isabeau. In either case, the secondary party has a pool of items of their own to use.


Much like in Shin Megami Tensei III: Nocturne, the protagonist's party consists only of himself and the demons he recruits and/or fuses. Similarly to that game as well, the protagonist's death triggers a Game Over even if the rest of the party is still alive.


Following the same gameplay principle as Shin Megami Tensei II, party members aside from recruitable and fusable demons are story dependant. In the first game, the party members are Rei Reiho and Kyouji Kuzunoha. In Soul Hackers, the party members are Hitomi Tono, Nemissa and the special demon Zeed.


As a departure from the series standard, Soul Hackers 2 features 4 active party members and a navigator, akin to Persona from P3 onwards. Those party members can equip demons in order to gain powers.


In the early Persona series, the party consists of the protagonist and 4 other party members, all of which can wield multiple Personas. In all three games, a Game Over is only triggered if every party member is knocked out at once. The different members of the party are dictated by the story and/or the player's decision. 041b061a72


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